| Class |
Description |
| Bitmap |
Encapsulates a GDI+ bitmap, which consists of the pixel data for a graphics image and its attributes. A Bitmap object is an object used to work with images defined by pixel data. |
| Brush |
Classes derived from this abstract base class define objects used to fill the interiors of graphical shapes such as rectangles, ellipses, pies, polygons, and paths. |
| Brushes |
Brushes for all the standard colors. This class cannot be inherited. |
| ColorConverter |
Converts colors from one data type to another. Access this class through the TypeDescriptor. |
| ColorTranslator |
Translates colors to and from GDI+ Color structures. This class cannot be inherited. |
| Font |
Defines a particular format for text, including font face, size, and style attributes. This class cannot be inherited. |
| FontConverter |
Converts Font objects from one data type to another. Access the FontConverter class through the TypeDescriptor object. |
| FontFamily |
Defines a group of type faces having a similar basic design and certain variations in styles. This class cannot be inherited. |
| Graphics |
Encapsulates a GDI+ drawing surface. This class cannot be inherited. |
| Icon |
Represents a Windows icon, which is a small bitmap image used to represent an object. Icons can be thought of as transparent bitmaps, although their size is determined by the system. |
| IconConverter |
Converts an Icon object from one data type to another. Access this class through the TypeDescriptor object. |
| Image |
An abstract base class that provides functionality for the Bitmap and Metafile descended classes. |
| ImageAnimator |
Animates an image that has time-based frames. |
| ImageConverter |
ImageConverter is a class that can be used to convert Image objects from one data type to another. Access this class through the TypeDescriptor object. |
| ImageFormatConverter |
ImageFormatConverter is a class that can be used to convert colors from one data type to another. Access this class through the TypeDescriptor object. |
| Pen |
Defines an object used to draw lines and curves. This class cannot be inherited. |
| Pens |
Pens for all the standard colors. This class cannot be inherited. |
| PointConverter |
Converts a Point object from one data type to another. Access this class through the TypeDescriptor object. |
| RectangleConverter |
Converts rectangles from one data type to another. Access this class through the TypeDescriptor. |
| Region |
Describes the interior of a graphics shape composed of rectangles and paths. This class cannot be inherited. |
| SizeConverter |
The SizeConverter class is used to convert from one data type to another. Access this class through the TypeDescriptor object. |
| SolidBrush |
Defines a brush of a single color. Brushes are used to fill graphics shapes, such as rectangles, ellipses, pies, polygons, and paths. This class cannot be inherited. |
| StringFormat |
Encapsulates text layout information (such as alignment and line spacing), display manipulations (such as ellipsis insertion and national digit substitution) and OpenType features. This class cannot be inherited. |
| SystemBrushes |
Each property of the SystemBrushes class is a SolidBrush object that is the color of a Windows display element. |
| SystemColors |
Each property of the SystemColors class is a Color structure that is the color of a Windows display element. |
| SystemIcons |
Each property of the SystemIcons class is an Icon object for Windows system-wide icons. This class cannot be inherited. |
| SystemPens |
Each property of the SystemPens class is a Pen object that is the color of a Windows display element and that is a width of 1. |
| TextureBrush |
Each property of the TextureBrush class is a Brush object that uses an image to fill the interior of a shape. This class cannot be inherited. |
| ToolboxBitmapAttribute |
You can apply a ToolboxBitmapAttribute to a control so that containers, such as Microsoft Visual Studio Form Designer, can retrieve an icon that represents the control. The bitmap for the icon can be in a file by itself or embedded in the assembly that contains the control.
The size of the bitmap that you embed in the control's assembly (or store in a separate file) should be 16 by 16. The GetImage method of a ToolboxBitmapAttribute object can return the small 16 by 16 image or a large 32 by 32 image that it creates by scaling the small image.
|