The System.Runtime.Remoting.Channels namespace contains classes that support and handle channels and channel sinks, which are used as the transport medium when a client calls a method on a remote object.
Channels are objects that transport messages between applications across remoting boundaries, whether between application domains, processes, or computers. A channel can listen on an endpoint for inbound messages, send outbound messages to another endpoint, or both. This enables you to plug in a wide range of protocols, even if the common language runtime is not at the other end of the channel.
Channels send each object along a chain of channel sink objects prior to sending or after receiving a message. This sink chain contains sinks required for basic channel functionality, such as transport or stack builder sinks, but you can customize the channel sink chain to perform special tasks with a message or a stream. Each sink in each chain receives the object, performs a specific operation, and passes it on to the next sink in the chain. There is no rule that the exact object received by a message sink must be passed on to the next sink, though this will often be the case.
For more information, see Channels and Sinks and Sink Chains.
Namespace hierarchy
Classes
Interfaces
Enumerations
See Also
.NET Framework Class Library